|
|
1 |
Positives 1. The use of
past personal behavioural experiences and using ways to confront
these issues. 2. Look at new behaviours. 3. It was flexible and
enabled you to use new ideas, strategies and values. This helps to
improve your performance in certain areas in the future. 4. Gave
everyone a chance to use role play in a safe environment. 5. Being
unscripted made it more realistic 6. Was dynamic thanks to the
players really adopting their roles. Negatives. 1. Consultation with
others was more difficult to achieve than it would be in f-to-f. 2.
Keeping tabs on what was happening at all times.
|
2 |
Positive; allows us to
experiment with behaviours and see reactions, and learn from this.
Negative: I think more preliminary establishment of the setting
(development size, scope, purpose; nature of the WP area)would have
helped.
|
3 |
The scenario was not
connected to the sort of teaching area that I work in. I am
struggling with thinking about scenarios that I could
use.
|
4 |
Was time consuming to
get benefit.
|
5 |
I found it hard to get
to all the group chats. With too many people the chats become
difficult to control.
|
6 |
It was great to take on
the persona of another person, another gender. I thoroughly got into
it. The thought of dressing up before logging on did cross my
mind.
|
7 |
A couple of people
getting carried away and annoying: Josie and
Nora.
|